A downloadable Skin

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Everything is connected. There are tangled webs weaving the world together, there for anyone who noticed to pluck and tease at. Conspiracies, secrets, gossip... it’s all yours.

You see everything.

Insightful, curious and paranoid. The Seer knows there is more to life than what most can see, and they’re going to dig until they uncover every last little secret being kept from them.

The Seer is a Skin that uses the layout of The Infernal or The Witch to watch for Visions that they can take advantage of, allowing them to dictate how fate resolves. They might determine when objects become lost or found, be the arbiter of how harm resolves, or give someone a Curse of Endings to doom them.

For more Monsterhearts 2e skins, check out The Hunted, The Goblin, The Mare, The Succubus, The Knight, The Necromancer, The Caged, The Kelpie, The Bogeyman, The Heartless, and The Lost.


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Click download now to get access to the following files:

The Seer.pdf 258 kB


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was thinking could i give you extra on one to pay for all of them at once so i'll have less charges on card that i use think it charges per use so wanna limit the time i process it?

Sorry? Not quite sure what you mean. If you're asking about sending money, paying for one and then getting the rest for free is better than paying for all of them one at a time.


hmmm... neat idea. I haven't seen many currency-based skins in the 2e of monsterhearts, and the way they work has a very belonging outside belonging feel to it. I'm curious about the balance between "curse of endings" and "whims of the heart." When you pull strings on someone, you can give them a condition, so is it the intent that spending fate for "curse of endings" triggers a narrower effect that "whims of the heart," perhaps to balance the wider fate gain trigger of "whims of the heart"?


Yes, that's essentially it. Also, Curse of Endings is easier to trigger in many cases, because falling in love and having their heart broken are things that characters will only do by their own volition, but messing up their lives can be triggered by a whole host of different things.

Also in my experience, main characters in Monsterhearts falls in love/have their heart broken a few times each campaign, but everyone messes up their lives almost every. Single. Session.