This is a game about gazing out over the smokestacks after dark, with the wind in your hair and a friend at your side and a thousand lights of progress on the streets below.
This Night on the Rooftops is a collaborative storytelling game for 2-5 players about friendship, growing up, and revolution. You will play members of a gang of children in The City, a fantastic world of industry and dying magic, where witches labour alongside factory-workers to make ends meet. It was funded on kickstarter for Zinequest 3 by nearly 248 people.
You will take on the role of one of 6 playbooks in a diceless and GMless experience: the Gutter Witch, the Soot Scrambler, the Tinkertoc, the Runaway Princess, the Disciple of the Tired God, or the Axekid in a story mixing slice-of-life with childhood adventure.
This Night On the Rooftops uses a modified version of the no dice, no masters system. It swaps out weak, regular, and strong moves for Growth, Chill, and Desperate moves, which occupy different spaces in the fiction. It also uses Paths, which can give you additional moves or ways to interact with the game while you're on them.
The game is 56 pages long, and includes 6 character playbooks, 6 city playbooks, 16 paths, and a city sheet with rules for change and growth of the characters and the city. It is formatted as a 8.5x5.5 zine.